Wednesday, 4 November 2015

Final Room Design









This is the finished product of my Horror Surgery Room, I have compiled a bunch of renders of my room showing the modelling, textures and lighting. This project helped me develop a lot of new skills using 3DS Max and Photoshop. Overall I am happy with the design as it is the first final product I have made in 3DS Max but I think that a lot of things can be improved too.

Wednesday, 7 October 2015

Horror Surgery Study #2

Here is an update from my last horror project post. I have designed some more assets for my room and also mapped out where I want everything to go.

Character Design #2

Second character I have created. This time I have gone with a tanky character build of a Star-Nosed Mole man complete  with mechanical drill arms and hydrolic feet. These let him lacerate his enemies and sprint at incredible paces.

Monday, 5 October 2015

Amazon Box UV Wrap Texturing


This is the first render of the Amazon deliver box I have created in 3DS Max and Photoshop.